Ping pong command example

WOKCommands is easy to get setup and working. On this page you will learn how to create a simple "Ping -> Pong" command.

First you must setup WOKCommands in your main file:

index.js
const { Client, IntentsBitField, Partials } = require("discord.js");
const WOK = require("wokcommands");
const path = require("path");
require("dotenv/config");

const client = new Client({
  intents: [
    IntentsBitField.Flags.Guilds,
    IntentsBitField.Flags.GuildMessages,
    IntentsBitField.Flags.DirectMessages,
    IntentsBitField.Flags.MessageContent,
  ],
  partials: [Partials.Channel],
});

client.on("ready", () => {
  new WOK({
    client,
    commandsDir: path.join(__dirname, "commands"),
  });
});

client.login(process.env.TOKEN);

Then create a "commands" folder where you can create a "ping.js" file with the following contents:

ping.js
const { CommandType } = require("wokcommands");

module.exports = {
  // Required for slash commands
  description: "Ping pong command",
  
  // Create a legacy and slash command
  type: CommandType.BOTH,

  // Invoked when a user runs the ping command
  callback: () => {
    // Return the same object you would use in
    // message.reply
    // or
    // interaction.reply
    // WOKCommands will reply to the message or the interaction
    // depending on how the user ran the command (legacy vs slash)
    return {
      content: "Pong!",
    }
  },
}

After inviting your bot to a Discord server and running !ping ("!" is the default command prefix) or /ping, your bot should reply with Pong!.

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