There are two types of validations:
Runtime validations
Ran against a command when it is used
Should return a true or false for if the command should be ran
You must provide any error messages if need be
Syntax validations
Ran against every command when your bot starts up
Should throw an error if the syntax for your command is wrong
Here is an example of setting up your validations in your main file:
const { Client, IntentsBitField, Partials } = require("discord.js");
const path = require("path");
const WOK = require("wokcommands");
require("dotenv/config");
const client = new Client({
intents: [
IntentsBitField.Flags.Guilds,
IntentsBitField.Flags.GuildMessages,
IntentsBitField.Flags.DirectMessages,
IntentsBitField.Flags.MessageContent,
],
partials: [Partials.Channel],
});
client.on("ready", () => {
console.log("The bot is ready");
new WOK({
client,
mongoUri: process.env.MONGO_URI || "",
commandsDir: path.join(__dirname, "commands"),
validations: {
// Where your runtime validation folder is
runtime: path.join(__dirname, "validations", "runtime"),
// Where your syntax validation folder is
syntax: path.join(__dirname, "validations", "syntax"),
},
});
});
client.login(process.env.TOKEN);
import { Client, IntentsBitField, Partials } from "discord.js";
import path from "path";
import WOK from "wokcommands";
require("dotenv/config");
const client = new Client({
intents: [
IntentsBitField.Flags.Guilds,
IntentsBitField.Flags.GuildMessages,
IntentsBitField.Flags.DirectMessages,
IntentsBitField.Flags.MessageContent,
],
partials: [Partials.Channel],
});
client.on("ready", () => {
console.log("The bot is ready");
new WOK({
client,
mongoUri: process.env.MONGO_URI || "",
commandsDir: path.join(__dirname, "commands"),
validations: {
// Where your runtime validation folder is
runtime: path.join(__dirname, "validations", "runtime"),
// Where your syntax validation folder is
syntax: path.join(__dirname, "validations", "syntax"),
},
});
});
client.login(process.env.TOKEN);
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